Category Archives: Kinect

Avatar Kinect

I’m not going to lie, Avatar Kinect looks pretty cool. At the Microsoft keynote last night at CES 2011 this new feature debuted. The Xbox 360 Kinect will soon be able to recognize facial expressions and lip movement. Gamers will be able to “hang out” in virtual chat rooms where they can converse using their avatars. These conversations can also be recorded and uploaded to facebook.

Take a look…


I’m not really a chatty Kathy on XBL. I don’t see myself using this feature very much. But for those that are, this really is a sweet new feature. Pretty amazing that Kinect will be able to capture your expressions.

Thoughts? Do you plan on using this upcoming feature?


Posted by on January 6, 2011 in Kinect, Xbox


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You’re a wizard [insert your name here]

With the opening of Harry Potter and the Deathly Hallows Part 1 last Friday I figured it would be appropriate to plug the video game version.

It’s been a long time since I have played a non-LEGO version Harry Potter game. I’m not a huge fan of movie based games since the usually end up to be crap. Since I haven’t played/bought this latest installment I only have videos to go by. So check it out what had to say…


While the Kinect enabled parts look like fun it seems like Harry Potter and the Deathly Hallows Part 1 video game will go down with all the other crappy movie based games. Collecting dust on the shelves at GameStop.

Go see the movie!!

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Posted by on November 22, 2010 in Kinect, Reviews


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Almost time to Kinect

Tomorrow Xbox 360’s motion control Kinect hits store shelves. It’s come a long way from the first announcement that was “Project Natal”. But will you be getting it?

Hardcore gamers seem to have no interest in the new peripheral while family gamers are excited to get their hands on it. Personally, I’m not itching to get my hands on it. It’s other item that will be nestled under my Christmas tree.

But I am excited that the Xbox 360 community will grow with the new motion controller. While I assume the usual FPS and other M-rated games will stay away from using motion control many games designed for children and families will bring in new users.

Microsoft has been missing out for the most part when it comes to the young children. Wii has been ruling that market for some time. It’s about time Microsoft get in on that.

So to the hardcore gamers who have no interest, don’t buy it. But the gaming industry is a business and Microsoft has been missing out. Can’t blame them for chasing the dollar and jumping on the motion control bandwagon.


Posted by on November 3, 2010 in Kinect, Xbox


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Harry Potter gets Kinected

Being the huge Harry Potter geek that I am, I am obligated to mention the fact that Xbox 360 Kinect will be featured in the upcoming Deathly Hallows video game.


Actors James and Oliver Phelps (Fred and George Weasely from the Harry Potter films) came on stage for a live demonstration of the game’s “Challenge” mode, which will utilized the motion-sensing camera. The Phelps’ took on the roles of Harry and Ron as they fought off death eaters and snatchers using magic spells, activated with hand gestures. It was hard to get a sense of how spell types were activated, but pointing at the screen appeared to fire off a melee attack; pushing out both hands at once seemed to push back enemies.

Now i haven’t bought an EA Harry Potter game since Chamber of Secrets. They just didn’t deliver for me. But Deathly Hallows does look pretty epic. Voldemort is taking over and Harry is on the hunt for Horcruxes. The walls of Hogwarts are no longer there to protect him. That’s what makes this game different. The bright and happy scenes are replaced with dark colors and cold backgrounds.

While the Kinect feature is a cool add on it’s defiantly not worthy of the whole game. From the videos I’ve seen of it, I feel like it would get old fast. But still it’s something worth having in the game as a separate game mode. I mean who doesn’t want to pretend they are a wizard trying to protect the world from Death Eaters?


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Posted by on August 18, 2010 in EA, Kinect


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