Three new maps and added achievements at a decent price of 800 Microsoft Points. Check out what you can expect from this new map pack.
- Condemned: Condemned takes place aboard Orbital Station Gamma, a massive space station high in orbit above the planet Reach. Prior to the Covenant’s overwhelming invasion, Orbital Station Gamma provided long range communications for UNSC fleets and a vital lifeline between Reach and Earth. During the Battle of Reach, the station suffered terrible punishment at the hands of the Covenant but a few fortified sections remain intact, fully pressurized, and ready for combat. Condemned supports 6 – 12 players in a variety of action-packed game types, including Team Slayer, Team Objective and Free for All.
- Highlands: Highlands takes place on the top-secret Military Wilderness Training Preserve on Reach. The Preserve is a large, wooded area where Spartan super-soldiers trained long before the war with the Covenant began. During the Battle of Reach, the Preserve was the site of key battles between the alien invaders and a group of Spartans who used their familiarity with these UNSC training grounds to significant tactical advantage…but not everyone who enters these woods makes it out alive. Highlands expands the fight with massive-scale engagements for 8 – 16 players in Big Team Battle, Team Slayer and Team Objective.
- Unearthed: Unearthed takes the battle for Reach to a large Titanium mine and refinery located in the Viery civilian sector of the planet. This particular mine was built to take advantage of the exposed titanium inside a massive meteor crater. The titanium produced here is used in much of the UNSC hardware, from the chassis of the Warthog to the meters-thick armor plating of capital ships like the UNSC Pillar of Autumn. While this facility was quickly abandoned when the Covenant arrived on Reach, it still has significant tactical (and economic) value and it won’t be long before both humans and Covenant return to battle for control. Unearthed allows up to 4 players to launch a counterassault against the Covenant in Firefight and Firefight modes such as Generator Defense.
Now I’m not going to lie, but my copy of Halo Reach has been collecting dust since the release of Black Ops. Not that Reach isn’t an awesome game, it is. But these new Halo maps look pretty epic. I might have to give them a try.
Category Archives: Halo
The fight for humanity continues on a galactic scale. From a frozen xeno-archaeology site harboring secrets centuries old to an orbital anchor defending the stars high above planet Reach to mysterious places far, far beyond, the Noble Map Pack injects three new explosive environments into the multiplayer battlefield, each designed to reinforce all of Halo: Reach’s vital warfronts, from small scale engagements to massive Invasion battlegrounds.
Here’s a look at the new maps…
Nice to see some epic looking maps with a decent price tag. Even though a certain other game will probably have a big hold on me in November, I think these maps defiantly deserve some time.
Sure we’ve all complained about being stuck into a game in progress that’s almost over in Call of Duty. But I do wish that this feature existed in Halo. On the plus side, players can be suspended from the Bungie servers if they make quitting early a habit.